game-art-direction

SKILLWorkflowcommunity
v0.0.0worldwondererMITUpdated 1mo agoSource →

Direct game art and creative vision. Turn GAME_DESIGN into a production-level ART_DIRECTION defining a recognizable visual style, camera and composition, world and character grammar, functional colour/light/material, HUD feedback, motion and transition specs, audio direction, and a signature moment

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1mo agoLast update
Skill
Authorworldwonderer
Version0.0.0
LicenseMIT
CategoryWorkflow
Formatsskill.md
PromptOpen (see Prompt tab)
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Direct game art and creative vision. Turn GAME_DESIGN into a production-level ART_DIRECTION defining a recognizable visual style, camera and composition, world and character grammar, functional colour/light/material, HUD feedback, motion and transition specs, audio direction, and a signature moment for every screen and mode. Use for what should the game look like, set the art direction, define the

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skillclaude

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