game-design-brainstorm-methods

SKILLWorkflowcommunity
v0.0.0StanestaneUnknownUpdated 3mo agoSource →

Apply established brainstorming and ideation methodologies to game design problems, features, systems, UX flows, live-ops ideas, content concepts, and stuck team discussions. Use when the user wants a specific brainstorming method rather than generic ideation, or when you should choose and run a met

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3mo agoLast update
Skill
AuthorStanestane
Version0.0.0
LicenseUnknown
CategoryWorkflow
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Apply established brainstorming and ideation methodologies to game design problems, features, systems, UX flows, live-ops ideas, content concepts, and stuck team discussions. Use when the user wants a specific brainstorming method rather than generic ideation, or when you should choose and run a method such as SCAMPER, How Might We, Crazy 8s, Six Thinking Hats, Brainwriting 6-3-5, Worst Possible I

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