game-feel

SKILLWorkflowcommunity
v0.0.0rshankrasMITUpdated 2mo agoSource →

Game feel ("juice") for Apple apps — celebration choreography, haptic vocabulary design, sound-effect layers, and the event×channel feedback audit. Use when big moments fall flat, when designing haptics or SFX, or when auditing whether every meaningful event actually reaches the user.

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2mo agoLast update
Skill
Authorrshankras
Version0.0.0
LicenseMIT
CategoryWorkflow
Formatsskill.md
PromptOpen (see Prompt tab)
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Claude✓ Supported
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Game feel ("juice") for Apple apps — celebration choreography, haptic vocabulary design, sound-effect layers, and the event×channel feedback audit. Use when big moments fall flat, when designing haptics or SFX, or when auditing whether every meaningful event actually reaches the user.

Keywords
skillclaude

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