game-image-generation-rules

SKILLWorkflowcommunity
v0.0.0Yuki001UnknownUpdated 1mo agoSource →

Plan, generate, inspect, vision-evaluate, refine, and package images and visual assets for game development through a backend-agnostic production loop. Use for PNG or SVG props, icons, characters, environments, tiles, UI, HUD/gameplay screens, VFX, transparent cutouts, concept or worldbuilding board

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55Repo stars
1Clients
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1mo agoLast update
Skill
AuthorYuki001
Version0.0.0
LicenseUnknown
CategoryWorkflow
Formatsskill.md
PromptNot published
Compatibility
Claude✓ Supported
Cursor—
Copilot—
ChatGPT—
Gemini—
About

Plan, generate, inspect, vision-evaluate, refine, and package images and visual assets for game development through a backend-agnostic production loop. Use for PNG or SVG props, icons, characters, environments, tiles, UI, HUD/gameplay screens, VFX, transparent cutouts, concept or worldbuilding boards, sprite sheets, static sprite collections, or animation frames; especially when the task needs bat

Keywords
skillclaude

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