game-ui-ux

SKILLWorkflowcommunity
v0.0.0gamedev-skillsApache-2.0Updated 1mo agoSource →

Design and build game UI/UX — HUDs, menus, and overlays — that survive every screen: anchor- based responsive layout, resolution/aspect scaling and safe areas, keyboard/gamepad focus navigation, a screen/menu state stack, and event-driven (not polled) HUD updates. Engine- neutral patterns that pair

Community-submitted skill. Not yet reviewed by the Forge team. Full prompt content may not be available.Request review →
518Repo stars
1Clients
1Formats
1mo agoLast update
Skill
Authorgamedev-skills
Version0.0.0
LicenseApache-2.0
CategoryWorkflow
Formatsskill.md
PromptOpen (see Prompt tab)
Compatibility
Claude✓ Supported
Cursor—
Copilot—
ChatGPT—
Gemini—
About

Design and build game UI/UX — HUDs, menus, and overlays — that survive every screen: anchor- based responsive layout, resolution/aspect scaling and safe areas, keyboard/gamepad focus navigation, a screen/menu state stack, and event-driven (not polled) HUD updates. Engine- neutral patterns that pair with the detected engine's UI skill. Use when the user mentions HUD, health bar, main menu, pause me

Keywords
skillclaude

No dependency coverage

This entry publishes no npm package, so Forge has no dependency tree for it. That is a gap in coverage — not a statement that it has no dependencies.