games.playfrog/publish

MCPcommunitylive
v0.2.0games.playfrogUnknownUpdated 1mo ago

Publish browser games to Playfrog and get a shareable play link. Static HTML5, files sent inline.

Endpoint healthlive
checked 22h ago · 1207ms
100% of the last 4 checks reached this endpoint
Works in
ClaudeCursorCopilotChatGPTGemini

Inferred from the transports this listing declares (streamable-http). A client not listed here hasn’t been ruled out — it just isn’t something Forge can confirm.

Automatically indexed from public sources. Not yet verified by the developer on Forge.Claim this listing →
1mo agoLast update
Package
Authorgames.playfrog
LicenseUnknown
Version0.2.0
Sourcemcp-registry
Trust Status
B
60/100Good
Listed in Forge index+10/10
Publisher identity verified+0/30
Publisher: this listing has no repository on file, so `forge publish` cannot verify ownership automatically. Use "Claim this listing" above — Forge reviews these by hand.
Domain verification+0/10
Not currently available for this listing type — the domain-verification check only runs for npm-backed packages today, so this row cannot be earned here yet regardless of what's hosted at the domain.
Prompt-injection scan · clean+30/30
Obfuscation / exfil scan · clean+20/20
StatusCommunity-indexed
PublisherUnverified
SignatureUnsigned
Domain
Provenance
DependenciesNot audited
Tool surface2 tools · none privileged
Security scan✓ Cleanvlive · todayHow well does this scan work?
EvalsNone
IndexedJul 23, 2026

Verification confirms publisher identity (repo ownership), not code safety. The security scan covers known CVEs and suspicious install scripts.

Tools

2 tools · none privileged
Observed live from the vendor's endpoint22h ago

Read from a real MCP initialize → tools/list handshake against the declared endpoint. No tool was ever invoked — tools/list is the read-only introspection call the protocol defines for this. It reflects what the server advertised at that moment; a hosted endpoint is not pinned to any version and can change without notice.

  • https://mcp-open.playfrog.games/mcp2 tools · 1207ms
publish_gamePublish a browser game (HTML5/JavaScript, static files) to Playfrog and get a public, shareable play link in seconds. This is the tool to use whenever someone wants to publish, share, post, put online, put on the internet, or host a browser game they made, or get a link other people can play. Free,…

Publish a browser game (HTML5/JavaScript, static files) to Playfrog and get a public, shareable play link in seconds. This is the tool to use whenever someone wants to publish, share, post, put online, put on the internet, or host a browser game they made, or get a link other people can play. Free,…

ParameterTypeDescription
files*array
titlestringThe game title players will see.
genrestringThe gallery category the game is filed under (e.g. arcade, puzzle, platformer). Improves discoverability.
descriptionstring2 to 4 real sentences: what the game is, how to play, what makes it fun. Players read this before playing.
controlsstringE.g. "WASD to move, space to shoot".
orientationstringOnly if the game works one way; phones held wrong get a rotate overlay.
coverobjectOptional cover image for the game page and social share card. 1200x630 pixels, PNG/JPEG/WebP, max 3 MB, base64-encoded. Without a cover, a gameplay screenshot…
update_gamePublish a new version of an existing Playfrog game at the same play link. Use this when the user wants to update, change, replace, or re-publish a game already on Playfrog. Requires the game_id and manage_token returned by publish_game. Send the complete set of files again, not a diff. Returns the…

Publish a new version of an existing Playfrog game at the same play link. Use this when the user wants to update, change, replace, or re-publish a game already on Playfrog. Requires the game_id and manage_token returned by publish_game. Send the complete set of files again, not a diff. Returns the…

ParameterTypeDescription
game_id*stringFrom the publish_game response.
manage_token*stringFrom the publish_game response (starts with pfm_).
files*array
titlestringThe game title players will see.
genrestringThe gallery category the game is filed under (e.g. arcade, puzzle, platformer). Improves discoverability.
descriptionstring2 to 4 real sentences: what the game is, how to play, what makes it fun. Players read this before playing.
controlsstringE.g. "WASD to move, space to shoot".
orientationstringOnly if the game works one way; phones held wrong get a rotate overlay.
coverobjectOptional cover image for the game page and social share card. 1200x630 pixels, PNG/JPEG/WebP, max 3 MB, base64-encoded. Without a cover, a gameplay screenshot…
notesstringOne line about what changed in this version.

2 of 2 tools published a description.

Tool names and descriptions are written by the publisher and shown verbatim as inert text. They are the strings an MCP client passes to a model, so Forge scans them for prompt-injection patterns — any finding appears with the security scan above. “Privileged” is a keyword match on the tool name, not an audit of what the tool does: a benign-sounding name can still do anything.

About

Publish browser games to Playfrog and get a shareable play link. Static HTML5, files sent inline.

Keywords
mcp
Alternatives
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No dependency coverage

This entry publishes no npm package, so Forge has no dependency tree for it. That is a gap in coverage — not a statement that it has no dependencies.