Design, implement, verify, and debug Apple Liquid Glass in SwiftUI on macOS 26+ and iOS 26. Use for `.glassEffect`, morphing, backdrop sampling, flat or invisible glass, on-screen capture proof, surface placement, and accessible contrast.
Design, implement, verify, and debug Apple Liquid Glass in SwiftUI on macOS 26+ and iOS 26. Use for `.glassEffect`, morphing, backdrop sampling, flat or invisible glass, on-screen capture proof, surface placement, and accessible contrast.