godot-3d-essentials

SKILLWorkflowcommunity
v0.0.0gamedev-skillsApache-2.0Updated 1mo agoSource →

Set up a Godot 4.7 3D scene: Node3D transforms, Camera3D, lighting (DirectionalLight3D/OmniLight3D), WorldEnvironment for sky/ambient/tonemap/post, MeshInstance3D materials, and GridMap for tile-based 3D levels. Use when building a 3D scene in a Godot project, placing cameras/lights, configuring env

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Skill
Authorgamedev-skills
Version0.0.0
LicenseApache-2.0
CategoryWorkflow
Formatsskill.md
PromptOpen (see Prompt tab)
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Claude✓ Supported
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Set up a Godot 4.7 3D scene: Node3D transforms, Camera3D, lighting (DirectionalLight3D/OmniLight3D), WorldEnvironment for sky/ambient/tonemap/post, MeshInstance3D materials, and GridMap for tile-based 3D levels. Use when building a 3D scene in a Godot project, placing cameras/lights, configuring environment and post-processing, or working with Node3D/.tscn 3D content and GridMap.

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skillclaude

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