godot-shaders

SKILLWorkflowcommunity
v0.0.0gamedev-skillsApache-2.0Updated 1mo agoSource →

Write Godot 4.7 shaders in the Godot Shading Language: canvas_item shaders for 2D and spatial shaders for 3D, with vertex/fragment functions, uniforms (source_color, hint_range), TIME/UV animation, and screen-reading via hint_screen_texture. Use when authoring .gdshader files, writing fragment/verte

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1mo agoLast update
Skill
Authorgamedev-skills
Version0.0.0
LicenseApache-2.0
CategoryWorkflow
Formatsskill.md
PromptOpen (see Prompt tab)
Compatibility
Claude✓ Supported
Cursor—
Copilot—
ChatGPT—
Gemini—
About

Write Godot 4.7 shaders in the Godot Shading Language: canvas_item shaders for 2D and spatial shaders for 3D, with vertex/fragment functions, uniforms (source_color, hint_range), TIME/UV animation, and screen-reading via hint_screen_texture. Use when authoring .gdshader files, writing fragment/vertex code, making 2D/3D visual effects, or porting 3.x shaders (SCREEN_TEXTURE, hint_color) to 4.x.

Keywords
skillclaude

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