PLATEAU 3D city data as scene-editing and glTF export tools for creative LLM agents.
An MCP server that turns Project PLATEAU's 3D city data into scene-editing and glTF export tools for creative LLM agents. A real Shibuya block — loaded from PLATEAU, edited, and exported as one .glb by the exportglb tool, here rendered with three.js. Same geometry your LLM hands off to Blender / Unity / Unreal. Data © Project PLATEAU / MLIT (CC BY 4.0). This server exposes tools. Orchestration is…
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compose_sceneNo description publishedThis tool published no description. Forge does not invent one.
delete_buildingsprivilegedNo description publishedThis tool published no description. Forge does not invent one.
download_areaNo description publishedThis tool published no description. Forge does not invent one.
export_glbNo description publishedThis tool published no description. Forge does not invent one.
extrude_buildingsNo description publishedThis tool published no description. Forge does not invent one.
filter_buildingsNo description publishedThis tool published no description. Forge does not invent one.
get_attributionNo description publishedThis tool published no description. Forge does not invent one.
link_buildings_to_poisNo description publishedThis tool published no description. Forge does not invent one.
load_areaNo description publishedThis tool published no description. Forge does not invent one.
render_via_blenderNo description publishedThis tool published no description. Forge does not invent one.
0 of 10 tools published a description.
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An MCP server that turns Project PLATEAU's 3D city data into scene-editing and glTF export tools for creative LLM agents. A real Shibuya block — loaded from PLATEAU, edited, and exported as one .glb by the exportglb tool, here rendered with three.js. Same geometry your LLM hands off to Blender / Unity / Unreal. Data © Project PLATEAU / MLIT (CC BY 4.0). This server exposes tools. Orchestration is your LLM's job — point Claude / Cursor / any MCP client at this server alongside Blender MCP /…
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