io.github.tugcantopaloglu/godot-mcp

MCPcommunity
v1.0.0io.github.tugcantopalogluUnknownUpdated 3mo agonpmGitHub

MCP server for full Godot 4.x engine control with 165 tools for AI-driven game development

A comprehensive Model Context Protocol (MCP) server that gives AI assistants full control over the Godot game engine. 149 tools spanning networking, 3D/2D rendering, UI controls, audio effects, animation trees, file I/O, runtime code execution, property inspection, scene manipulation, signal management, physics, project creation, and more. This project is built upon and extends godot-mcp by…

Automatically indexed from public sources. Not yet verified by the developer on Forge.Claim this listing →
3mo agoLast update
Package
Authorio.github.tugcantopaloglu
LicenseUnknown
Version1.0.0
Sourcemcp-registry
Trust Status
B
60/100Good
Listed in Forge index+10/10
Publisher identity verified+0/25
Publisher: run `forge publish` from the package repo to claim ownership
Ed25519 publish signature+0/10
Included automatically when the publisher runs `forge publish`
Domain verification+0/5
Publisher: host /.well-known/forge.json on the package homepage with { "publisher": "<github-login>" }
CVE scan · clean+30/30
Static analysis · clean+20/20
npm provenance (Sigstore)+0/5
Publish from GitHub Actions with the --provenance flag
Paste into Claude Code, Cursor, or any AI assistant to fix all gaps
StatusCommunity-indexed
PublisherUnverified
SignatureUnsigned
Domain
Provenance
Dependencies37 resolved · 1 with advisories
Tool surface40 tools · 3 privileged
Security scan⚠ Warnings (0)v1.0.0 · 20d ago
DEP@modelcontextprotocol/sdk@0.6.0GHSA-8r9q-7v3j-jr4g, GHSA-w48q-cv73-mx4w
EvalsNone
IndexedJun 13, 2026

Verification confirms publisher identity (repo ownership), not code safety. The security scan covers known CVEs and suspicious install scripts — it cannot prove the absence of malicious code.

About

A comprehensive Model Context Protocol (MCP) server that gives AI assistants full control over the Godot game engine. 149 tools spanning networking, 3D/2D rendering, UI controls, audio effects, animation trees, file I/O, runtime code execution, property inspection, scene manipulation, signal management, physics, project creation, and more. This project is built upon and extends godot-mcp by Solomon Elias (Coding-Solo). The original project provided the foundational architecture including the…

Keywords
mcp