Use when an agent needs to inspect or control a real Unity Editor through Locus, especially when Unity MCP is unavailable, a project may lack the Locus package, named-pipe discovery is needed, C# must be executed, or Unity scripts must be recompiled.
Use when an agent needs to inspect or control a real Unity Editor through Locus, especially when Unity MCP is unavailable, a project may lack the Locus package, named-pipe discovery is needed, C# must be executed, or Unity scripts must be recompiled.
This entry publishes no npm package, so Forge has no dependency tree for it. That is a gap in coverage — not a statement that it has no dependencies.