Practical day-1 guide to building applications in Rust well. Covers the mental model (ownership, errors as values, traits-not-interfaces), day-1 decisions (String vs &str, Box vs Rc vs Arc, dyn vs impl Trait, anyhow vs thiserror), idioms, anti-patterns, and a tight crate shortlist (tokio, serde, any
Practical day-1 guide to building applications in Rust well. Covers the mental model (ownership, errors as values, traits-not-interfaces), day-1 decisions (String vs &str, Box vs Rc vs Arc, dyn vs impl Trait, anyhow vs thiserror), idioms, anti-patterns, and a tight crate shortlist (tokio, serde, anyhow, clap, reqwest, tracing, axum, sqlx). Use when starting a Rust project, learning Rust from anoth
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