threejs-image-pipeline

SKILLWorkflowcommunity
v0.0.0linegelISCUpdated 19d agoSource →

Coordinate Three.js WebGPU/TSL final-image graphs. Use when effects share scene-pass signals or output ownership, when choosing MRT versus reconstruction or narrow passes, when admitting temporal history, or when whole-graph budgets and lifetimes decide the design.

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19d agoLast update
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Authorlinegel
Version0.0.0
LicenseISC
CategoryWorkflow
Formatsskill.md
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Coordinate Three.js WebGPU/TSL final-image graphs. Use when effects share scene-pass signals or output ownership, when choosing MRT versus reconstruction or narrow passes, when admitting temporal history, or when whole-graph budgets and lifetimes decide the design.

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