threejs-procedural-fields

SKILLWorkflowcommunity
v0.0.0linegelISCUpdated 2mo agoSource →

Procedural fields for coherent scalar and vector causes in Three.js WebGPU/TSL. Use when a task needs shared causes across materials, geometry, or compute; must choose direct evaluation versus a baked field; needs deterministic CPU/TSL parity and footprint filtering; or needs metric signed-distance

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2mo agoLast update
Skill
Authorlinegel
Version0.0.0
LicenseISC
CategoryWorkflow
Formatsskill.md
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Procedural fields for coherent scalar and vector causes in Three.js WebGPU/TSL. Use when a task needs shared causes across materials, geometry, or compute; must choose direct evaluation versus a baked field; needs deterministic CPU/TSL parity and footprint filtering; or needs metric signed-distance terrain and coast analysis.

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