threejs-procedural-vegetation

SKILLWorkflowcommunity
v0.0.0linegelISCUpdated 19d agoSource →

Compile procedural vegetation for Three.js WebGPU/TSL. Use for dense grass and ground-cover populations, structured tree growth and rooted wind, or terrain-aware ecological placement.

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19d agoLast update
Skill
Authorlinegel
Version0.0.0
LicenseISC
CategoryWorkflow
Formatsskill.md
PromptNot published
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Claude✓ Supported
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Gemini
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Compile procedural vegetation for Three.js WebGPU/TSL. Use for dense grass and ground-cover populations, structured tree growth and rooted wind, or terrain-aware ecological placement.

Keywords
skillclaude