Use when creating, changing, reviewing, securing, or evaluating an agent skill; deciding whether behavior belongs in a skill; designing skill trigger boundaries, bundled resources, frontmatter, eval prompts, split/merge decisions, or skill security/supply-chain checks; or improving false-positive/fa
Use when creating, changing, reviewing, securing, or evaluating an agent skill; deciding whether behavior belongs in a skill; designing skill trigger boundaries, bundled resources, frontmatter, eval prompts, split/merge decisions, or skill security/supply-chain checks; or improving false-positive/false-negative skill activation. Do not use for ordinary project documentation or durable facts.