threejs-sky-atmosphere-and-haze

SKILLWorkflowCommunity
v0.0.0linegelISCAktualisiert vor 23 TQuelle →

Build sky, atmosphere, and haze in Three.js WebGPU/TSL. Use for authored sky/fog, planetary scattering, depth-aware aerial perspective, or atmosphere-derived sun/sky lighting.

Community-submitted skill. Not yet reviewed by the Forge team. Full prompt content may not be available.Request review →
5Repo-Sterne
1Clients
1Formate
vor 23 TLetzte Aktualisierung
Skill
Autorlinegel
Version0.0.0
LizenzISC
KategorieWorkflow
Formateskill.md
PromptNicht veröffentlicht
Kompatibilität
Claude✓ Unterstützt
Cursor
Copilot
ChatGPT
Gemini
Über

Build sky, atmosphere, and haze in Three.js WebGPU/TSL. Use for authored sky/fog, planetary scattering, depth-aware aerial perspective, or atmosphere-derived sun/sky lighting.

Schlagwörter
skillclaude