cesium-errors-memory

SKILLFlujo de trabajocomunidad
v0.0.0Impertio-StudioMITActualizado hace 1 mFuente →

Use when a CesiumJS app's memory keeps growing, the browser tab slows down or crashes after running a while, or the console reports "Too many active WebGL contexts" or "DeveloperError: This object was destroyed". Covers WebGL resource leaks from missing destroy() calls, teardown ordering, reusing pr

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hace 1 mÚltima actualización
Skill
AutorImpertio-Studio
Versión0.0.0
LicenciaMIT
CategoríaFlujo de trabajo
Formatosskill.md
PromptNo publicado
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Use when a CesiumJS app's memory keeps growing, the browser tab slows down or crashes after running a while, or the console reports "Too many active WebGL contexts" or "DeveloperError: This object was destroyed". Covers WebGL resource leaks from missing destroy() calls, teardown ordering, reusing primitives after destruction, entity-removal memory retention, lost-reference bugs that only look like

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