threejs-image-pipeline

SKILLWorkflowcommunauté
v0.0.0linegelISCMis à jour il y a 24 jSource →

Coordinate Three.js WebGPU/TSL final-image graphs. Use when effects share scene-pass signals or output ownership, when choosing MRT versus reconstruction or narrow passes, when admitting temporal history, or when whole-graph budgets and lifetimes decide the design.

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il y a 24 jDernière mise à jour
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Auteurlinegel
Version0.0.0
LicenceISC
CatégorieWorkflow
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Coordinate Three.js WebGPU/TSL final-image graphs. Use when effects share scene-pass signals or output ownership, when choosing MRT versus reconstruction or narrow passes, when admitting temporal history, or when whole-graph budgets and lifetimes decide the design.

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