threejs-sky-atmosphere-and-haze

SKILLWorkflowcommunauté
v0.0.0linegelISCMis à jour il y a 23 jSource →

Build sky, atmosphere, and haze in Three.js WebGPU/TSL. Use for authored sky/fog, planetary scattering, depth-aware aerial perspective, or atmosphere-derived sun/sky lighting.

Community-submitted skill. Not yet reviewed by the Forge team. Full prompt content may not be available.Request review →
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il y a 23 jDernière mise à jour
Skill
Auteurlinegel
Version0.0.0
LicenceISC
CatégorieWorkflow
Formatsskill.md
PromptNon publié
Compatibilité
Claude✓ Pris en charge
Cursor
Copilot
ChatGPT
Gemini
À propos

Build sky, atmosphere, and haze in Three.js WebGPU/TSL. Use for authored sky/fog, planetary scattering, depth-aware aerial perspective, or atmosphere-derived sun/sky lighting.

Mots-clés
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