threejs-sky-atmosphere-and-haze

SKILLWorkflowcommunity
v0.0.0linegelISCUpdated 19d agoSource →

Build sky, atmosphere, and haze in Three.js WebGPU/TSL. Use for authored sky/fog, planetary scattering, depth-aware aerial perspective, or atmosphere-derived sun/sky lighting.

Community-submitted skill. Not yet reviewed by the Forge team. Full prompt content may not be available.Request review →
5Repo stars
1Clients
1Formats
19d agoLast update
Skill
Authorlinegel
Version0.0.0
LicenseISC
CategoryWorkflow
Formatsskill.md
PromptNot published
Compatibility
Claude✓ Supported
Cursor
Copilot
ChatGPT
Gemini
About

Build sky, atmosphere, and haze in Three.js WebGPU/TSL. Use for authored sky/fog, planetary scattering, depth-aware aerial perspective, or atmosphere-derived sun/sky lighting.

Keywords
skillclaude