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Alle Einträge, alphabetisch — insgesamt 56.437. Seite 210 von 226.
- thinking-circle-of-competenceUse when a specific claim may lack grounding. Check evidence boundary, size wrongness cost, then answer, fetch
- thinking-cynefinWhen the right response mode is unclear, classify the cause-effect domain first; decompose disorder.
- thinking-effectuationUnder genuine uncertainty with no reliable forecast, inventory means, cap downside at affordable loss, act for
- thinking-fast-slowWhen the user is facing a decision where their intuition is firing strongly OR they suspect bias is shaping th
- thinking-first-principlesWhen a constraint is treated as fixed, separate physics from convention, keep only independently supported pri
- thinking-five-whys-plusWhen a fault is localized and the proximate cause is known but the systemic root is not, chain evidence-linked
- thinking-in-betsWhen the user is judging a past decision by its outcome ("I made the wrong call because it didn't work out") o
- thinking-jobs-to-be-doneDeciding what to build or why adoption fails. Recover the progress users hire a solution for under a circumsta
- thinking-kepner-tregoeUse when a selective defect needs IS/IS-NOT difference analysis or a consequential option choice needs must/wa
- thinking-lindy-effectUse when longevity of a non-perishable option matters. Treat survival duration as a remaining-life prior, then
- thinking-map-territoryWhen a claim, doc, test, metric, or assumption conflicts with observed behavior, stop theorizing from the map
- thinking-margin-of-safetyWhen provisioning, setting a limit, or committing an estimate under uncertainty, size a buffer to residual err
- thinking-model-combinationWhen one mental model leaves a material blind spot on a multi-domain or high-stakes problem, sequence compleme
- thinking-model-routerWhen unsure which thinking skill fits, map domain and problem type, then return NONE or one primary skill by d
- thinking-oodaUse under time pressure when the situation is still changing and you must act before certainty — cycle Observe
- thinking-opportunity-costBefore committing scarce time, people, or money, name the best forgone use of those resources and the value de
- thinking-partnerA deterministic thinking partner that challenges assumptions and applies mental models to sharpen decisions, s
- thinking-partner-workflowUse Claude as an iterative thinking partner by combining memory, voice, and artifact creation to move from ide
- thinking-pre-mortemBefore committing to a plan or launch, assume it already failed and reason backward through concrete causes —
- thinking-probabilisticUse when forecasting, estimating, or sizing risk — anchor on base rates, give ranges, update prior→likelihood→
- thinking-red-teamFor authorized security review of code, auth, or APIs you control, model the attacker, map the attack surface,
- thinking-reversibilityBefore heavy deliberation, classify the decision as cheap or costly to undo; decide two-way doors fast and sta
- thinking-scientific-methodWhen a symptom has several plausible causes, rank falsifiable hypotheses and run the cheapest discriminating o
- thinking-second-orderWhen a change has effects past the immediate fix—incentives, scale, feedback—trace consequence chains with tim
- thinking-socraticWhen a request is vague, assumption-laden, or "obvious," ask the few load-bearing questions that expose hidden
- thinking-steel-manningBefore rejecting a proposal or reflexively agreeing, build the strongest faithful opposing case, state agreeme
- thinking-systemsWhen behavior is emergent across components—fixes elsewhere break, loops/delays dominate—map boundary, stocks/
- thinking-theory-of-constraintsWhen throughput or latency is pipeline-limited, identify the single binding constraint and exploit, subordinat
- thinking-thought-experimentWhen a real test is too rare, large, or irreversible, run a controlled counterfactual: isolate one variable, f
- thinking-toolkitSelect and apply a complete toolkit of decision-making, problem-solving, systems-thinking, and communication m
- thinking-trizWhen two design requirements seem mutually exclusive, name the contradiction, separate conflicting states, the
- thinking-via-negativaUse when the reflex is to add a feature, layer, or process. Prefer removing harmful or nonessential elements f
- third-party-bloatInventory third-party scripts on a page — analytics, tag managers, chat widgets, ads, A/B tools — and rank the
- third-party-skill-intakeReview third-party skill repos for format fit, provenance, and first-party adoption paths without treating the
- this-is-marketing-godinApply Seth Godin''s marketing framework. Trigger on: "find my smallest viable audience", "position this offer"
- this-name-is-way-too-long-and-exceeds-the-sixty-four-character-limit-for-skill-namesA skill with a name that is too long
- thisaay-reviewTurn an implementation plan, tech spec, or existing codebase into an interactive architecture diagram the deve
- thomas-kilmannUse when the user has a specific conflict, disagreement, or dispute to navigate and needs to decide how to han
- thorlabs-blender-optical-pathBuild, audit, and revise complete physically plausible Blender optical-table systems from 2D schematics and ma
- thorlabs-blender-optical-path-ja2D 光学回路図とメーカー CAD から、単一の end-to-end run、writer、scene lineage、fail-closed ledger を通じて完全で物理的に妥当な Blender 光学システムを
- thorlabs-blender-optical-path-zh从二维光路示意图与厂家 CAD 通过一个端到端运行、writer、场景谱系和 fail-closed 证据账本构建、审核和修订完整且具有物理可信度的 Blender 光学平台。适用于 Thorlabs 兼容器件、完整光路
- thoroughness-scoringScore every decision point with a Thoroughness Rating (1-10). AI makes the marginal cost of doing things prope
- thothOfficial Codex public surface for the Thoth authority runtime. Use this skill when the user wants to operate T
- thought-leaderTurning everyday professional experience into shareable insight. Use when events at work contain lessons worth
- thought-leadershipTransforms technical answers into polished, shareable insights with professional reach. Use when the user asks
- thoughtbot-explainExplain what a piece of code does — a specific file, class, or method in close detail, or a user-facing flow a
- thoughtbot-git-commitTurn the working changes into one or more atomic commits with well-written messages. Use whenever the user run
- thoughtbot-rubber-duckThink out loud about a problem, decision, or approach — Socratic friction to help you find clarity, not sympat
- thoughtful-assistantA curious, direct, and technically sharp assistant with strong reasoning. Engages deeply on making, coding, ga
- ThousandFacedHero/crewai-a2aA2A-compliant multi-agent research crew built with CrewAI. Hierarchical team (Coordinator, Researcher, Writer)
- ThousandFacedHero/langchain-a2aA2A-compliant agent template built on LangChain's create_agent() with tool-calling. Define your tools, get a w
- ThousandFacedHero/langgraph-a2aA2A-compliant agent template built on LangGraph's StateGraph. Define your graph topology, wire in your nodes,
- ThousandFacedHero/maf-a2aA2A-compliant data processing agent built with Microsoft Agent Framework. Three-stage @tool pipeline (validate
- thread-abort-migrationGuides migration of .NET Framework Thread.Abort usage to cooperative cancellation in modern .NET. USE FOR: mod
- thread-managerAI Agent Team-拥有24/7专业AI开发团队:产品经理、前端开发、后端开发、测试工程师、DevOps工程师、技术负责人。一键安装,支持中英文命令,大幅提升开发效率!
- thread-writerUse to write a thread — a connected sequence of posts on X/Twitter or Threads that tells one story or makes on
- thread-writer-thviral thread บน X + Reddit | สำหรับ นักเขียน คอนเทนต์ครีเอเตอร์ หร. Triggers when user says (Thai/EN): 'thread
- threading-multi-threadingPadrões de threading em FreePascal/Lazarus — TThread, Synchronize, Queue, TCriticalSection, TEvent, thread-saf
- threadsUse when the user explicitly asks for $threads, Codex-native subagents, 开几个子 agent, or a GitHub issue/PR queue
- threads-apiThreads API Documentation
- threads-growthThe Threads account-growth strategy skill -- the channel layer above threads-post. Use when someone wants to g
- threads-keyword-searchSearches Threads posts by keyword or hashtag and returns matching posts with engagement metrics, extracted fro
- threads-marketingPlan, draft, audit, and publish posts and threads for Threads (Meta). Use when the user wants to write a singl
- threads-postWrite and publish single posts on Meta's Threads — the Threads format-execution skill. Use when someone wants
- threads-proThreads 公开社交内容查询与用户分析 skill,通过 MaxHub API 查询帖子、用户资料、评论、搜索、时间线和相关互动数据。适合海外社媒内容研究、账号画像、话题追踪和互动分析。默认 read-only;ag
- threads-profile-searchDiscovers Threads user accounts by keyword, extracting profile data including username, display name, verifica
- threads-user-postsFetches public posts from a Threads user's profile page, extracting post text, engagement metrics, and media i
- threads-writerThreads Content Specialist. Writes Threads-native posts — short, direct, opinion-led, made for conversation. S
- threat-hunting-ioc-analysisIOC extraction, threat intelligence correlation, MITRE ATT&CK mapping, hunt hypothesis generation, and detecti
- threat-intelligenceOfficial Claude Skills for Trend Micro Vision One
- threat-modelScope a security audit BEFORE scanning, to cut false positives: map assets, entry points, trust boundaries and
- threat-model-analystUse when a repository, system, or major change needs a structured STRIDE-A threat model — map architecture, da
- threat-model-gateUse when planning security-sensitive features — authentication, authorization, data handling, API design, cryp
- threat-modelerSTRIDE threat modeling and privacy impact assessment to generate security/privacy requirements. Use before req
- threat-modelingSTRIDE + agentic threat modeling — architecture discovery → assets/trust boundaries/data flows/actors → STRIDE
- threatlockerEvery ThreatLocker Portal API feature, plus the write operations the read-only tools lack and a cross-tenant o
- threeThree.js and WebGL adapter patterns for HyperFrames. Use when creating deterministic Three.js scenes, WebGL ca
- three-fiber-component-shape-plannerPlan the React Three Fiber component shape (props, refs, Suspense, useGLTF cache, animation hooks) before deli
- three-horizonsUse when the user wants to assess or plan growth and innovation across time using McKinsey's Three Horizons mo
- threejs-agents-model-optimizerUse when optimizing 3D models for web delivery: reducing file size, compressing meshes, optimizing textures, o
- threejs-agents-scene-builderUse when composing a complete Three.js scene from scratch or when asked to create a 3D visualization. Provides
- threejs-ambient-contact-shadingGround indirect lighting with ambient visibility in Three.js r185 WebGPU/TSL. Use when choosing authored mater
- threejs-animationThis skill should be used when the user asks to "build a 3D hero section or WebGL background", "animate a Thre
- threejs-black-holes-and-space-effectsBuild curved-ray space effects in Three.js WebGPU/TSL. Use for artistic ray bending, Ellis wormholes, Schwarzs
- threejs-bloomBloom scene-linear HDR in Three.js WebGPU/TSL. Use when choosing optical full-scene glare, selective or hybrid
- threejs-builderThree.js app builder: imperative, React Three Fiber, and WebGPU in 4 phases.
- threejs-camera-controls-and-rigsOne-writer camera rigs for Three.js WebGPU. Use for bounds-derived perspective or orthographic framing; contro
- threejs-choose-skillsRoute multi-system Three.js WebGPU/TSL work to the smallest causal skill set. Use when a request spans multipl
- threejs-compatibility-fallbacksFallback unavailable WebGPU features through an isolated compatibility branch. Use only when the user explicit
- threejs-core-mathUse when working with 3D math in Three.js: vectors, matrices, quaternions, rotations, colors, or coordinate tr
- threejs-core-raycasterUse when implementing mouse picking, hover detection, object selection, or line-of-sight checks in Three.js. P
- threejs-core-rendererUse when initializing a Three.js renderer, setting up the render loop, handling window resize, configuring ton
- threejs-core-scene-graphUse when creating Three.js scenes, adding objects, managing parent-child hierarchies, or organizing 3D content
- threejs-debuggingDiagnose unexpected Three.js WebGPU/TSL runtime, rendering, API, asset, or version behavior. Use for a concret
- threejs-dynamic-surface-effectsState-transition screen-space surface effects for Three.js WebGPU/TSL. Use for persistent touch, frost, or tha
- threejs-errors-performanceUse when a Three.js scene has performance problems: low FPS, memory leaks, too many draw calls, or high GPU me
- threejs-errors-renderingUse when a Three.js scene renders incorrectly: black screen, invisible objects, wrong colors, z-fighting, or b
- threejs-exposure-color-gradingMeter and grade scene-linear Three.js WebGPU images. Use for choosing fixed or automatic exposure; adapting EV
- threejs-fundamentalsThree.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes
- threejs-geometryThree.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3
- threejs-gltf-loadingLoad glTF/GLB models in three.js with GLTFLoader and play their skinned animations with AnimationMixer, includ
- threejs-guideUse when building or editing 3D scenes in vanilla Three.js for WebGL/WebGPU. Triggers on `.js`/`.ts` files wit
- threejs-image-pipelineCoordinate Three.js WebGPU/TSL final-image graphs. Use when effects share scene-pass signals or output ownersh
- threejs-impl-animationUse when playing animations, crossfading between animation states, or loading skeletal animations from GLTF in
- threejs-impl-audioUse when adding sound to a Three.js scene: background music, 3D spatial audio, or audio visualization. Prevent
- threejs-impl-dreiUse when using Drei helper components with React Three Fiber: controls, environment maps, text rendering, HTML
- threejs-impl-ifc-viewerUse when loading and viewing IFC/BIM models in a Three.js scene. Prevents the common mistake of using deprecat
- threejs-impl-lightingUse when setting up lighting in a Three.js scene: ambient, directional, point, spot, area, or environment ligh
- threejs-impl-physicsUse when adding physics simulation to a Three.js scene: rigid bodies, collisions, constraints, or raycasting.
- threejs-impl-post-processingUse when adding post-processing effects like bloom, SSAO, depth of field, or anti-aliasing to a Three.js scene
- threejs-impl-react-three-fiberUse when building 3D scenes with React using React Three Fiber (R3F). Prevents the common mistake of mixing im
- threejs-impl-shadowsUse when enabling shadows in a Three.js scene or debugging shadow artifacts like acne, peter panning, or low r
- threejs-impl-webgpuUse when using the Three.js WebGPU renderer, node-based materials, TSL (Three Shading Language), or compute sh
- threejs-impl-xrUse when building VR or AR experiences with Three.js using WebXR. Prevents the common mistake of using request
- threejs-interactionThree.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input
- threejs-lightingThree.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, s
- threejs-loadersThree.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures,
- threejs-materialsThree.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, workin
- threejs-materials-lightingLight and shade a three.js scene: choose materials (MeshStandardMaterial PBR vs unlit MeshBasicMaterial), add
- threejs-object-sculptorSculpt reference-image objects into procedural Three.js models. Use for reconstruction feasibility, procedural
- threejs-particles-trails-and-effectsRepresentation-first Three.js WebGPU/TSL particles, ribbon or history trails, and effects. Use for analytic or
- threejs-performanceThree.js 性能优化指南。当 Three.js/React Three Fiber 项目出现掉帧、内存增长、加载缓慢、绘制调用过多,或需要迁移 WebGPU、实现大规模粒子/实例化渲染、配置资源压缩管线时使用。触发
- threejs-postprocessingThree.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color g
- threejs-procedural-buildings-and-citiesCompile procedural buildings, cities, and semantic site assemblies in Three.js r185 WebGPU/TSL. Use for buildi
- threejs-procedural-creaturesCompile procedural creatures for Three.js WebGPU/TSL. Use for generated body surfaces, semantic rigs or creatu
- threejs-procedural-fieldsProcedural fields for coherent scalar and vector causes in Three.js WebGPU/TSL. Use when a task needs shared c
- threejs-procedural-geometryProcedural geometry compilation for Three.js WebGPU/TSL. Use when a task needs an indexed mesh writer, contour
- threejs-procedural-materialsProcedural materials for coherent NodeMaterial PBR systems in Three.js WebGPU/TSL. Use when a task needs share
- threejs-procedural-motion-systemsAnimate semantic state with deterministic Three.js WebGPU/TSL motion. Use for launch or staging kinematics, se
- threejs-procedural-planetsScale procedural planetary bodies in Three.js r185 WebGPU/TSL. Use when global curvature needs a cube-sphere q
- threejs-procedural-vegetationCompile procedural vegetation for Three.js WebGPU/TSL. Use for dense grass and ground-cover populations, struc
- threejs-r3fThree.js and React Three Fiber sub-skill - 3D scenes, shaders, postprocessing.
- threejs-rain-snow-and-wet-surfacesCouple Three.js WebGPU/TSL rain, snow, and wet surfaces. Use for airborne precipitation motion, physical surfa
- threejs-scalable-real-time-shadowsFit scalable directional cast shadows in Three.js r185 WebGPU/TSL. Use when choosing one bounded shadow, CSM,
- threejs-scene-setupStand up a three.js scene: import maps and the three/addons path, the Scene/PerspectiveCamera/WebGLRenderer tr
- threejs-shadersThree.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, mo
- threejs-sky-atmosphere-and-hazeBuild sky, atmosphere, and haze in Three.js WebGPU/TSL. Use for authored sky/fog, planetary scattering, depth-
- threejs-spectral-oceanSynthesize broad-band offshore seas with spectral FFT cascades in Three.js WebGPU/TSL. Use for homogeneous dir
- threejs-syntax-controlsUse when adding camera controls to a Three.js scene: orbit, pan, zoom, fly, first-person, or object manipulati
- threejs-syntax-geometriesUse when creating 3D shapes, custom geometry, or instanced meshes in Three.js. Prevents the common mistake of
- threejs-syntax-loadersUse when loading 3D models (GLTF, FBX, OBJ), textures, or HDR environment maps in Three.js. Prevents the commo
- threejs-syntax-materialsUse when choosing or configuring materials, loading textures, or setting up PBR workflows in Three.js. Prevent
- threejs-syntax-shadersUse when writing custom GLSL shaders, creating ShaderMaterial or RawShaderMaterial, defining uniforms, or patc
- threejs-texturesThree.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with image
- threejs-visual-validationValidate Three.js WebGPU/TSL implementations against falsifiable claims. Use for visual or mechanism correctne
- threejs-volumetric-cloudsBuild volumetric clouds in Three.js WebGPU/TSL. Use for weather-shaped density, bounded cloud raymarching, clo
- threejs-water-opticsSolve bounded and coastal water in Three.js WebGPU/TSL. Use for parametric waves, local heightfields, bathymet
- throughlineThroughline keeps the thread of work intact on work that's big enough to drift or that outlives one sitting. T
- throwaway-scriptsFor repetitive or bulk work that a short script can do in one shot, write the script, run it, and delete it, i
- thrunt-add-backlogAdd an idea to the backlog parking lot (999.x numbering)
- thrunt-add-phaseAdd phase to end of current milestone in huntmap
- thrunt-add-testsGenerate tests for a completed phase based on Evidence Review criteria and implementation
- thrunt-add-todoCapture idea or task as todo from current conversation context
- thrunt-audit-evidenceCross-phase audit of all outstanding Evidence Review and findings validation items
- thrunt-audit-milestoneAudit milestone completion against original intent before archiving
- thrunt-autonomousRun all remaining phases autonomously — discuss→plan→execute per phase
- thrunt-check-todosList pending todos and select one to work on
- thrunt-cleanupArchive accumulated phase directories from completed milestones
- thrunt-complete-milestoneArchive completed milestone and prepare for next version
- thrunt-debugSystematic debugging with persistent state across context resets
- thrunt-doRoute freeform text to the right hunt or THRUNT command automatically
- thrunt-fastExecute a trivial task inline — no subagents, no planning overhead
- thrunt-forensicsPost-mortem investigation for failed THRUNT workflows — analyzes git history, artifacts, and state to diagnose
- thrunt-healthDiagnose planning directory health and optionally repair issues
- thrunt-helpShow available THRUNT commands and usage guide
- thrunt-insert-phaseInsert urgent work as decimal phase (e.g., 72.1) between existing phases
- thrunt-join-discordFind the current THRUNT community channels
- thrunt-list-phase-assumptionsSurface the agent's assumptions about a phase approach before planning
- thrunt-list-workspacesList active THRUNT workspaces and their status
- thrunt-managerInteractive command center for managing multiple project or hunt phases from one terminal
- thrunt-milestone-summaryGenerate a comprehensive project summary from milestone artifacts for team onboarding and review
- thrunt-new-workspaceCreate an isolated workspace with repo copies and independent .planning/
- thrunt-nextAutomatically advance to the next logical step in the active hunt or THRUNT workflow
- thrunt-noteZero-friction idea capture. Append, list, or promote notes to todos.
- thrunt-pause-workCreate context handoff when pausing work mid-phase
- thrunt-plan-milestone-gapsCreate phases to close all gaps identified by milestone audit
- thrunt-plant-seedCapture a forward-looking idea with trigger conditions — surfaces automatically at the right milestone
- thrunt-pr-branchCreate a clean PR branch by filtering out .planning/ commits — ready for code review
- thrunt-profile-userGenerate developer behavioral profile and create Claude-discoverable artifacts
- thrunt-progressCheck project or hunt progress, show context, and route to the next action
- thrunt-quickExecute a quick task with THRUNT guarantees (atomic commits, state tracking) but skip optional agents
- thrunt-reapply-patchesReapply local modifications after a THRUNT update
- thrunt-remove-phaseRemove a future phase from huntmap and renumber subsequent phases
- thrunt-remove-workspaceRemove a THRUNT workspace and clean up worktrees
- thrunt-resume-workResume project or hunt work from the previous session with full context restoration
- thrunt-reviewRequest cross-AI peer review of phase plans from external AI CLIs
- thrunt-review-backlogReview and promote backlog items to active milestone
- thrunt-session-reportGenerate a session report with token usage estimates, work summary, and outcomes
- thrunt-set-profileSwitch model profile for THRUNT agents (quality/balanced/budget/inherit)
- thrunt-settingsConfigure THRUNT workflow toggles and model profile
- thrunt-statsDisplay project statistics — phases, plans, requirements, git metrics, and timeline
- thrunt-threadManage persistent context threads for cross-session work
- thrunt-ui-phaseGenerate UI design contract (UI-SPEC.md) for frontend phases
- thrunt-ui-reviewRetroactive 6-pillar visual audit of implemented frontend code
- thrunt-updateUpdate THRUNT to latest version with changelog display
- thrunt-validate-phaseRetroactively audit and fill Nyquist validation gaps for a completed phase
- thrunt-workstreamsManage parallel workstreams — list, create, switch, status, progress, complete, and resume
- thtskaran-docxUse this skill whenever the user wants to create, read, edit, or manipulate Word documents (.docx files). Trig
- thtskaran-pdfUse this skill whenever the user wants to do anything with PDF files. This includes reading or extracting text
- thtskaran-pptxUse this skill any time a .pptx file is involved in any way — as input, output, or both. This includes: creati
- thtskaran-xlsxUse this skill any time a spreadsheet file is the primary input or output. This means any task where the user
- thumbnail-designDesign YouTube video thumbnails that earn the click — mobile-legible, one focal point, honest. Use when someon
- thumbnail-makerProduce YouTube / blog / podcast-episode thumbnails. 16:9 default (1280×720, 1920×1080). Face + bold title aes
- ti-founderFounder profile template, creation questions, section definitions, and fit question guidance for TweakIdea eva
- ti-hnparsePython scripts for fetching a single HN post (hnparse.py) and searching HN posts via Algolia (hnsearch.py)
- ti-reportJinja2 templates + CSS + data contract for TweakIdea evaluation reports
- ti-scoringTweakIdea 14-dimension startup evaluation framework with scoring rubrics and signal tables
- tia-csharp-commonInternal reference skill — do NOT load directly from user queries.
- tia-devices-generalC# Openness implementation of device-level operations
- tia-doctorManual, read-only prerequisite probe for TIA Portal V21 and its modular Openness API, with optional Python TIA
- tia-hmi-operationsC# Openness implementation of HMI engineering.
- tia-import-exportC# Openness implementation of import/export and round-trip engineering.
- tia-multiuserTIA Portal Multiuser Engineering operations. Use for managing server projects, local sessions, and multiuser c
- tia-networksC# Openness implementation of topology and low-level network engineering.
- tia-openness-roadmapEntry point for TIA Portal engineering automation tasks. Routes to the requested or appropriate MCP, Python, C
- tia-plc-operationsC# Openness implementation of PLC software engineering.
- tia-portal-mcpUse when the TIA Portal MCP server is available for focused, guarded project reads and writes. Use TIA Opennes
- tia-project-generalC# Openness implementation of project, portal, and library lifecycle.
- tia-pythonReference for Siemens TIA Scripting Python V1.4.3. Load only when the user explicitly chooses Python TIA Scrip
- tia-simatic-drivesRouted by tia-openness-roadmap. Handles drive-specific engineering: Startdrive, SINAMICS, SIMATIC Drive Contro
- tia-sivarcC# TIA Portal Openness V21 automation for SIMATIC Visualization Architect (SiVArc): rule tables, rules and gro
- tia-teamcenterTIA Portal V21 Teamcenter Gateway operations. Use for connecting to Teamcenter, searching/downloading managed
- tia-testsuiteTIA Portal V21 Test Suite operations. Use for Application Tests with PLCSIM, Style Guide rules, System Tests t
- tiancantudou-perspective天蚕土豆网文创作思维——退婚流创始人、升级进度条可视化、换地图循环、废柴逆袭黄金三角、"恐怖如斯"战斗公式、六波推动IP。 触发词:「天蚕土豆视角」「像天蚕土豆那样写」「斗破苍穹」「退婚流」「升级流」「恐怖如斯」。 擅长
- tianming-novel-system「天命」长篇小说协同创作系统。当用户使用「天命:大纲」「天命:规划」「天命:目录」 「天命:草案」「天命:正文」「天命:体检」「天命:存档」等指令进行多卷长篇小说写作, 或需要保证跨章节的世界观一致性、伏笔回收、节奏控制
- tianqi查询中国地区的天气预报,支持15天及逐小时预报、各种生活指数
- tianxiabachang-perspective天下霸唱网文创作思维——说书人腔调、悬念驱动、民俗底色、虚实交织、冒险叙事。 触发词:「天下霸唱视角」「像天下霸唱那样写」「鬼吹灯」「盗墓小说」「说书人叙事」「悬念钩子」。 擅长:冒险悬疑写作、悬念设计、民俗文化融入、三
- tianya-gods-team天涯神贴大神智囊团 — 20位传奇大神组成的多Agent决策系统。 基于ClawTeam多Agent协作原理,实现「一个目标 → 20位大神并行分析 → 综合决策」的完整工作流。 核心机制: - 智能领导者Agent(
- tibsfox-code-reviewReviews code for bugs, style, and best practices. Use when reviewing PRs or checking code quality.
- tibsfox-typescript-patternsTypeScript best practices and patterns. Use when writing TypeScript, fixing type errors, or working with gener
- tic-tac-toeInteractive tic-tac-toe (morpion) game for two players. Displays a playable 3x3 grid where players take turns
- ticket-deflectorЧитает пересланное письмо или обращение клиента, подтягивает статус заказа и оплаты из платежей и историю клие
- ticket-deliveryEnd-to-end ticket workflow - from ticket analysis through investigation, planning, TDD implementation, committ
- ticket-pulseReads a customer's support health — open ticket load, recurring themes, aging issues, and escalation candidate
- ticket-routingFrozen, deterministic decision (no LLM): maps priority, security_score, customer_tier, category, sla_breached
- ticket-summarizeSummarize a support ticket thread into key points and action items.
- ticket-triageUse this skill when the user asks to triage a backlog of tickets in Linear, Jira, GitHub Issues, Shortcut, or
- ticket-triage-and-routingEvaluate incoming user support tickets and route them to the proper department.
- ticket-triage-deskroute and order support tickets by naming the queue, tier, and skill each contact requires, setting priority f
- ticket-writerInteractive tool to write high-quality tickets of the right type - story, subtask, issue, bug, epic, or initia
- ticketsatworkSearch TicketsAtWork (EBG corporate perks) for hotels, theme park tickets, attractions, and rental cars via Pa
- ticktick-ui-skillsTicktick's UI design system. Use when building interfaces inspired by Ticktick's aesthetic - light mode, Inter
- tidewave-integrationTidewave MCP runtime tools — debugging, smoke testing, live state inspection, SQL queries, hex docs. Use when
- tidyHunts complexity in the current diff and APPLIES the simplifications directly to the working tree, then verifi
- tidy-docsMechanical documentation hygiene. Spawns a doc-maintainer agent to audit all project documentation and fix cor
- tidy-gitMechanical git repo hygiene. Prunes stale remote-tracking refs, deletes merged local branches (with confirmati
- tidy-skillKeep local AI agent environments clean, explainable, and recoverable. Use for repo artifact governance, worksp
- tidymydesktop智能桌面和目录整理工具。根据用户提示词自动分类、整理文件和应用程序图标,去除重复版本,生成整理报告。支持整理桌面或指定目录。
- tietosuoja-arviointiHenkilötietojen käsittelyn tietosuoja-arviointi: käsittelyperuste, käsittelyn periaatteet ja vaikutustenarvioi
- tietosuojaselosteTietosuojaselosteen (informointi rekisteröidylle, GDPR 13–14 art) ja käsittelytoimien selosteen (GDPR 30 art)